This video is an update about some changes to the website and the fact I can now more easily communicate with my users through a new mailing list I have set up.
This music video has a fantastic mix of cell shaded and photo real rendering, I’m especially fond of the section in the middle with the neon paint on the train, enjoy!
This music video by Nigel Stanford has some really nice and stunning visuals in it, it is well worth a watch (and listen) plus there are a bunch of videos on YouTube outlining the making of this music video.
Maxon have announced the release of Cinema 4D R20! There's lots of new features such as a node based material editor, the new Volume Builder and Mesher based on open VDB, Fields Falloff functionality, new CAD import options, sub-surface scattering, motion blur and multi-pass output for ProRender, improvements to the motion tracking engine and the new Multi-Instances feature.
Hey guys, this video is just a quick update about what to expect over the coming weeks, some info about some changes to the website, my plans for my future in 3D and how it effects content, and some good news about the YouTube channel.
This video is a quick update about the changes I’ve made to the Digital Meat website, the reasons why have Removed the extra content on Patreon, and the new Prime Membership on Digitalmeat.uk, now I can get back to making tutorials.
This video is a quick update to tell you about the latest NAB talks going up on the Digital Meat website and also to let you know about some small changes to the site, to make life a little easier for you guys.
Hey guys, this video is just a quick update about what to expect over the coming weeks, a new update for Unfold3D, and also some Information about my new YouTube Channel. Here’s the link for my new YouTube Channel, please subscribe. BEEF DOCTOR
This is the last video about my new Cinema 4D Build. In this video we cover the construction of the PC and look it’s benchmark compared to my old PC in Cinebench R15.
In this video I talk about my new PC plans, specifically the water cooling components, I thought this might be helpful to my viewers as the build will be geared towards a C4D workflow.