Playmaker: Setup Player Character With Mecanim In Unity Part 4

In part 4 of this tutorial we take a look at how we can stop our right trigger run action when crouched, and smooth out our transitions between animation states.


Submit a Comment


Support Digital Meat

Digital Meat runs on the support of my awesome users, so if you have found any of the content on the site beneficial and would like to help me keep the lights on, please consider making a donation. Thank you

Free C4D Plugins

I have collated free C4D plugins from around the web and placed them in one place with guide videos. Click the link to check them out.