Quick Tip 15: Model A Perfect Hole In C4D Without Boolean

In this Cinema 4D Quick Tip we take a look at a nice elegant way in which we can create a perfect hole in a polygon surface. This method is very quick and eliminates some of the issues that may arise from using a Boolean. We also take a look at using the same method but optimising it for a lower poly mesh more suited to exporting to a game engine.


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