Siggraph 2015 Batch 2

Another lovely little batch of tutorials from Siggraph 2015, in this bunch of videos we have Bret Bays, Casey Hupke and Brandon Parvini presenting on subjects such as, Character workflows and particles and dynamics.

Bret Bays: Creating a Character Rigging Pipeline in Cinema 4D

Bret Bays: Weighting Workflows for Cinema 4D Character Animation

Brandon Parvini: Simulation and Render Workflows in Cinema 4D

Brandon Parvini: Optimizing Sketch and Toon Renders

Casey Hupke: C4D with X-Particles and TurbulenceFD

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